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I've managed to build and boot Buildroot 2011.02 using the 2.6.32 Arago kernel and Crosstool-NG 1.8.2 with GCC 4.4.3 and uClibc 0.9.30.2.  The build works just as well as the older Buildroot 2010.11 I had been using, but there is a problem with where fonts are being installed.  For some […]

BeagleBox: Buildroot 2011.02 progress (toward video playback), Ubuntu and Linaro


Over the holiday I managed to close out a few nagging issues in the builds.  First, logins stopped working until I realized that I’d turned off the getty’s on tty0 and tty02.  This wasn’t the complete fix, however, as Busybox was adding /etc/securetty to the rootfs and that file did […]

BeagleBox: working Xorg and eth support




Trying to come to grips with the myriad of source trees from which BeagleBoard related source can be pulled, I updated the BeagleBoard build system the other day to make it easier to pull from the various archives.  Technically there are four ways to get source related to BeagleBoard: A […]

BeagleBox: finding Mr. DSS2


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I couldn’t figure out why my initrd or rootfs wouldn’t work and had exhausted all obvious solutions.  Jumping to Occam’s Razor, I decided the problem may be with the cross compiler toolchain.  So I grabbed Free Electron’s (FE) embedded Linux training lab (which focuses on the BeagleBoard) and decided to […]

BeagleBox: small steps – better xcc, u-boot/kernel boot but ...


All the parts arrived by last Tuesday and I was able to boot the board using the validation images.  I explored the u-boot environment and dug around the root file system to see what the BeagleBoard folks had put together.  I booted the board using the serial console and connected […]

BeagleBox: reality sets in – boot issues



Last Friday I finished updating the kernel build for the BeagleBoard to support building a kernel suitable for use with the SGX drivers.  The build depends on the kernel patches from the TI AM35xx/OMAP35xx PSP SDK.  In order to make it easier to build BeagleBox I decided to extract just […]

BeagleBox: SGX kernel build ready


I’m in the process of doing an analysis of the Matchbox code to determine what needs to change in it to create BUI.  So far I’ve mapped out the basic code flow and identified the purposes of the files within the window manager, which is where I’m starting the analysis.  […]

BeagleBox: kernel update, BUI initial release and analysis progress


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I’ve gotten the embedded bug lately.  I dug around for an interesting hardware platform to work with and stumbled across the BeagleBoard.  This 3×3″ board provides impressive multimedia capabilities via the TI OMAP35xx processor.  It appears to serve the purpose I had long ago thought about for the miniITX boards […]

Announcing BeagleBox: Internet video platform for the BeagleBoard